If it wasn’t for projectiles, golden mushrooms and codec messages in video games I probably wouldn’t be the spammer I am today. Spamming is seen as a bad thing, but I think sometimes it is necessary to survive.
It’s games like Mortal Kombat and Street Fighter that taught me the importance of spamming projectiles. Sometimes you need to throw plenty of tiger shots or hadokens to stop the opponent from getting close, or constantly generating orbs with Reptile until one launches the enemy into the air. This type of spamming has taught me about timing.
Early Mario Karting on the N64 is where I learnt how to utilise the golden mushroom. It’s like having an unlimited supply of regular red mushrooms but for a certain amount of time. Some people think you need to over do the spam and hit the Z trigger as fast as you can but I learnt that a consistent rhythm was the best way to spam the golden mushroom. Over doing spam is what I call ‘noob spamming.’ This has taught me the importance of rhythmic spam.
Anyone who’s played Metal Gear Online or see me play it knows how much I love to annoy everyone and constantly spam codec messages with my character. Every character has their own personal preset messages which is used to communicate with your team when playing online. But there is a fair amount of users in the MGO community who love spamming their codec. I am one of them. It has become apart of my game. Even when I am under fire, I am going out of my way to press select (which brings up the menu) and choosing what I want my character to say. I do this second nature. To me it is much more fun than simply wearing a headset and actually talking in person. This is what makes MGO a special game to play online, it’s not just a typical online shooter. It does get out of hand when you hear about five different people shouting random messages, and spamming them until your ears bleed. I bring this spam technique into my real life by repeating quotes and chants. I do it when playing as goal keeper in football.