Back in early 2009, iOS gamers were busy throwing scraps of paper in office bins against different wind speeds. Since then, the developer masterminds at Backflip Studios have come along way with an increasing library of games.
Anyone who downloads apps will have most likely played Paper Toss, the first highly addictive game by Backflip Studios. I remember me and my friends were constantly sending screenshots of our highscores to each other. The game was well supported, with constant updates and new levels.
I have since followed Backflip Studios, downloading every game they release. They have quite a few great games, some better than others. One game worth mentioning is NinJump. This game brought back the thirst for highscores. However, with OpenFeint support (and Game Center in NinJump Deluxe) it made it easier to track your friends best attempts at scaling those towers with the brave nameless Ninja. Controversy with the game slowing down or frame skipping on older iOS devices had put people off competing for that all important top spot. When timing is very important, you need the game to run perfect. I’m lucky to have the newer devices with no performance issues.
Recently I have had a few ideas for my own apps and games for iPhone, and developers like Backflip Studios give me inspiration to go out there and make a success. Hopefully next year I will start working on developing apps. As much as I love real video games, I can’t deny the rise of mobile games. Cheap and easy to make with big results!